How do weapons and gear work?

A build consists of technically 11 variables: 2 x Weapon Slots (with up to 4 inscriptions that are fused to a weapon, varying it’s characteristics) 3 x Gear Slots (gear are allocated to certain physical locations on a Javelin suit, & include items like projectiles, abilities etc. Up to 6 components that vary the effect of gear, weapons and performance Weapons and gear can be found out in the world or crafted, by finding a relevant blueprint and the relevant requireed materials Weapons found or crafted will oscillate at or near the level for the player’s Freelancer Pilot level